Patch Notes September 25th

ArenaNet released the latest patch notes. One look at the patch notes confirms that there was a lot of changes, especially to Dungeons and Professions. The patch notes are available below.

 

General
Black Lion Trading Company
Story
Dungeons

General

  • Updated vendors in the Ascalonian Catacombs and Caudecus’s Manor to sell level 80 versions of their unique skins rather than level 60 and 70. Players who purchased the level 60 and 70 versions will soon be given the opportunity to upgrade those to level 80 without having to use transmutation stones.

Citadel of Flame

  • Fixed an exploit in Magg’s chain that was allowing players to skip the entire dungeon and still be rewarded.
  • In Magg’s chain, if Magg happens to die in the lava field, he’ll teleport himself to the start of the area just outside it.
  • In Magg’s chain, Magg must be much closer to things to draw their initial aggro. This only affects the escort to the magmacyte rock.

Caudecus’s Manor

  • Fixed an exploit that was allowing players to skip content.

Honor of the Waves

  • Fixed a bug in the Butcher’s chain that prevented a boss from spawning.

Arah

  • Fixed a blocking issue.

Ascalonian Catacombs

  • Fixed blocking bugs in Detha’s chain.

Dungeon Rewards

We’ve made some significant updates to dungeon rewards. I wanted to try and clarify them here. All of these changes have been the result of an original exploit which was letting players receive upwards of 20 levels by completing a single dungeon run. We initially closed this exploit, which caused some new problems. The result is this new system which should increase dungeon rewards for players who play though them normally but help curb inflation of rewards for those who are using exploitative methods to farm them.

  1. Dungeon tokens are now rewarded at the end of an explorable chain. This was done to stop players from repeatedly entering a chain and farming the first boss that dropped tokens rather than playing the entire chain. At some point in the near future, we will make up for this by making dungeon tokens a rare drop so that even players who are not completing a chain can make partial progress toward the rewards.
  2. Dungeons reward 20 tokens for completion and now reward an additional 40 tokens for the first time they are completed each day. This means that if players can complete all 3 chains of a dungeon in a day, they’ll receive a total of 180 tokens, which is enough to purchase some of the smaller rewards.
  3. Dungeon tokens should be account bound. This will allow players to have a single character farm tokens for their other characters.
Professions

General

Elementalist

Engineer

  • Grenade BarrageGrenade Barrage: This Grenade Kit skill should now be usable underwater.
  • Short Fuse: This trait is no longer overwritten by the Grenadier trait. Also, this trait now works with underwater grenades.
  • Speedy Kits: Added a 5-second recharge to the trigger for this trait. This was to prevent players from exploiting it to gain vigor buffs of extreme duration.
  • Invigorating Speed: Added a 5-second recharge to the trigger for this trait. This was to prevent players from exploiting it to gain vigor buffs of extreme duration.

Guardian

  • Merciful InterventionMerciful Intervention: This skill has been updated to work with the Meditation Mastery trait. The tooltip for this skill has also been updated to display the healing amount when affected by traits.
  • Elusive Power: This trait has been updated to not grant might when aegis was blocked.

Mesmer

  • Fixed text on “readied” mantra buffs.
  • VeilVeil: This glamour skill has been updated to show the appropriate active duration when not affected by traits.

Necromancer

Thief

Races

Norn

  • Call WurmCall Wurm: Autocasting has been removed from this skill to prevent an exploit. Additionally, the skill may now be cast on the move.
 Player versus Player
World versus World
 Guild Wars 2 Wiki notes
  • An additional report reason was added: “Selling Gold”.