Region: Ascalon | Level: 50-60 |
Event – Boss enemy | Event – Object to be destroyed/operated | Event – Location/NPC to defend | Event – Location of a fight | Event – Location/NPC to protect or capture |
---|---|---|---|---|
Defeat Bria to rescue the captured cubs . | Kill the Flame Legion before they uncover an ancient warhorn . | Raid the Separatist camp with the Warhound Village veterans . | Stop the Flame Legion ritualists before they summon an effigy . | Prevent the Flame Legion from capturing Invictus Castrum |
Kill the Flame Legion Shaman . | Defend the Iron Legion camp from the ghost army . | |||
[Group Event] Defeat Victurus and his Branded army . | ||||
[Group Event] Defeat the fire shaman and his minions . |
Guild Bounty | Guild Trek | |||
---|---|---|---|---|
Prisoner 1141 | Dirtclaw Cleft | |||
Firewatch Flybridge | ||||
Scourgejaw Watchtower |
it dosnt seem to work fo Asusa we’re too small to jump up there :O
Viper’s Run Vista:
Asurans are not too small for this. They can do any jump that other races do.
The problem is that this is not the best path. Some of the jumps would be a matter of chance, at best.
It is much easier to come from the west side of this outcrop. Start at a group of boulders a little south of the vista’s latitude (east-west line). The jumps are quite easy as you go upward, first in a southerly directions, then taking an easy path toward the north. When you are about even with the vista’s latitude move east toward it.
On the last green rock, stand near the small spiky crystals at the base of the purple-gray rock on which the vista is seated. Jump onto that rock and you’ve got it!
Read what Gold Recluse said and don’t bother trying to follow the fatally-flawed screenie-guide.