GW2 Patch Notes January 29th

ArenaNet released the additional GW2 patch notes with several specific changes addressing events, personal story, professional skills and more in the latest game update Flame and Frost: Prelude.

General

  • Changed all non-copper karma gathering tools to have a level restriction.
  • Adjusted Orr Undead loot drops

Personal Story

  • “The Steel Tide”: Reduced the number of giants you need to defeat to progress.

Profession Skills
Elementalist

  • Magnetic Grasp: This ability now immobilizes the target that it strikes. It is now a large Projectile finisher, and damage is now split between this ability and Magnetic Leap.
  • New skill – Magnetic Leap (Earth Skill 3): Activate this ability to leap to an enemy that’s been struck by Magnetic Grasp.

Ranger

  • Spirit health increased by 25%.

Dungeons
General

  • Fixed a bug where projectiles passed through the ground in several locations

Fractals of the Mists

  • Fixed a bug that did not remove the Lava condition from players who died in the pools of lava at the final boss in the Volcano Fractal
  • Fixed a bug where players were stricken with Agony even when they avoided the Ice Elemental’s AoE ice storm

Daily Achievements

  • Removed the Daily Combo Kill achievement from the daily achievement rotation

Events
Made the following changes to the Champion Risen Priest of Grenth boss:

  • Increased cooldown on Grenth’s Shadow Pull skill
  • Changed radius of spells
  • Modified attacks to do less damage
  • Modified attack area so as not to overlap on attacks
  • Modified Velocity of Teleport to allow player to not go into ceiling
  • Decreased the damage of Grenth’s Shadow Pull skill
  • Decreased the numbers of spells