Wildstar Dungeons through interview with Lead Designer

As some of you might have noticed we attended an event where NCSoft and Carbine presented their up and coming MMORPG Wildstar. We took this chance to talk to Wildstar’s Lead Systems Designer, Mr. Christopher Behrens, about the dungeons in their game. We played a level 20 dungeon during the event and I must tell you that it felt very good. If you want to find out more about the basic principles and ideas behind dungeons in Wildstar feel free to watch the video below:

You can also visit the interview page if you want to read the full transcript.